Fullscreen Ad Queue
Ad queueing is a new feature introduced in Chartboost Mediation 4.9.0.+
that allows queueing of multiple fullscreen ads to show in succession. This can reduce and potentially eliminate latency for ad experiences that require showing fullscreen ads back to back.
IFullscreenAdQueue
π
IFullscreenAdQueue
manages the pre-loading of fullscreen ads. Each IFullscreenAdQueue
manages ads for one placement. To create a IFullscreenAdQueue
object call ChartboostMediation.GetFullscreenAdQueue
as seen in the example below:
IFullscreenAdQueue adQueue = ChartboostMediation.GetFullscreenAdQueue("PLACEMENT_NAME");
Keywords π
Keywords are key-value pairs to enable real-time targeting on line items. Every load request made by the IFullscreenAdQueue
object will include these keywords. To remove keywords, pass a new set without those keywords. The list will be overridden. This is to facilitate the wrapping process between Unity and native platforms.
...
// Keywords to pass for IFullscreenAdQueue
var keywords = new Dictionary<string, string>
{
{ "key", "value" },
{ "key_2", "value_2" }
};
// assign Keywords to IFullscreenAdQueue
adQueue.Keywords = keywords;
Usage Example π
// Get Queue
IFullscreenAdQueue queue = ChartboostMediation.GetFullscreenAdQueue("PLACEMENT_NAME");
Debug.Log($"Queue capacity : {queue.QueueCapacity}");
// Monitor Queue
queue.DidUpdate += (adQueue, adLoadResult, numberOfAdsReady) => Debug.Log($"Queue Updated. NumberOfAdsReady : {numberOfAdsReady}");
queue.DidRemoveExpiredAd += (adQueue, numberOfAdsReady) => Debug.Log($"Removed expired ad. NumberOfAdsReady : {numberOfAdsReady}");
// Start queue
queue.Start();
// Wait for some time for the queue to load an ad or subscribe to `DidUpdate`
// event as shown above to be notified when an ad is loaded into queue
// Load an ad from queue
if (queue.HasNextAd())
{
// removes and returns the oldest ad in the queue
// and starts a new load request
var fullscreenAd = queue.GetNextAd();
}
// The dashboard's queue size settings can be overridden at runtime.
// If this placement has a Queue Size setting of 2 and Max Queue Size
// is 4 or 5, this line of code will increase this queue's size to
// 4. But if Max Queue Size is smaller than the number passed to
// setQueueCapacity, the queue size will only be increased up to the
// allowed maximum. So if Max Queue Size is 3 then an error message
// will be logged and this queue's size will be changed to 3.
queue.SetCapacity(4);
// Stop queue
queue.Stop();
// Keywords can be set at any time, whether the queue is stopped or running.
// The next ad request sent by the running queue will use the keywords set here.
queue.Keywords = new Dictionary<string, string>()
{
{ "key", "value" }
};